Objective: Beat your own score by reaching the exit in each level. Inspired by 868-HACK

Controls:

WASD  - Move. Sometimes shoot.

Space - Invert world

If you're playing on your phone, you can swipe to move and pinch out to simulate Space.

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Game and Art by DaVinci789

Sounds from Pixabay, Carwash Calamity, and https://dagurasusk.itch.io/retrosounds

Made with C and Raylib

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The ability activation mechanic is a bit tricky, so I'll explain it here.

The line that you trace when you press space allows you to activate your ability. To do so, the line must match the block structure EXACTLY. You'll know you activated it when the ability highlights. There is one exception to this. The moment you finish tracing your ability, your line sort of "resets," allowing you to start another line to draw another ability. Here's a diagram:

In addition, as a convenience, if you go over your own line, you're still good to continue whatever ability you were trying to draw (it's not like 18xx, you can reuse track) the start of your line to the end of each ability line is what is "checked" to see if you got an ability down.

Download

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Click download now to get access to the following files:

segmentation-win.zip 2 MB
Version 4

Comments

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So much meat on the bone here! I love how entangled everything is, where starting a spell swaps the world, swapping the world unlocks certain movement options, and certain movement options are need to cast spells. It creates a nice knot that has completely melted my brain lol. Excited to spend some time improving at it (: 

(+1)

Yay! Happy those ideas came through. Was worried about how intuitive it'd be.

The two-worlds mechanic is clever!

Thanks! Glad you found it interesting.